Gravity Duel, v1.0-beta.2
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2D puzzle game for Android inspired by various shoot 'em up games reduced to a duel of two players and combined with gravity effects (but only for impulses).
Perform refactoring.
Change Log
- Add the
Rectangle:grid_step()method - The main code:
- Simplify the main code
- Add the
_load_keys()function
- The player:
- Add the
Player:initialize()method - Add the
Player:draw()method - Add the
Player:position()method - Add the
Player:move()method - Add the
Player:angle()method - Add the
Player:set_direction()method - Add the
Player:destroy()method
- Add the
- The player impulse:
- Add the
Impulse:initialize()method - Add the
Impulse:draw()method - Add the
Impulse:hit()method - Add the
Impulse:destroy()method - Destroy all the player impulses on the screen reset
- Simplify the processing of the destroyed player impulses
- Add the
- The UI:
- Add the
Ui:initialize()method - Tune the font in the
Ui:initialize()method - Add the
Ui:center_position()method - Add the
Ui:player_position()method - Add the
Ui:player_direction()method - Add the
Ui:destroy()method
- Add the
- The drawing utilities:
- Add the
drawing.draw_with_transformations()function - Add the
drawing.draw_collider()function
- Add the
Repository
Link: https://github.com/thewizardplusplus/gravity-duel/tree/v1.0-beta.2.
Content: code.
License: MIT.